Six grips, three families
Each grip is a single mould, so the pattern you see is the relief your hand feels. Choosing the look and choosing the feel are the same decision here.
3 designs
Cellular
Generated cell geometry moulded as real relief. The walls are what you feel and what you see — deeper cells grip harder and give sweat somewhere to go.
2 designs
Linear
Grids and contours at a fixed spacing, mirrored so the left and right grips are symmetric rather than two random crops of the same texture.
1 designs
Solid
For setups where the controller should disappear. Soft-touch shells that add traction without adding graphics.